Last year we release a couple of tutorials taking a look at the classic priori incantatem effect from the Harry Potter films. Rather later than we'd intended, we've finally release the third part of the tutorial which focuses on the best bit: the particles splashing on the ground.
Even if you're not a Harry Potter fan, this tutorial is packed full of useful information about using the particle simulator, forces, deflectors and point layers so is recommended viewing!
Oh, we also have a project file that you can download from here.
Comments
FergusS
Posted on 11 June 2012 - 08:42 PM
Simon K Jones
Posted on 12 June 2012 - 08:32 AM
Axel Wilkinson
Posted on 12 June 2012 - 10:40 PM
madmike
Posted on 13 June 2012 - 12:23 AM
still with every tuturial I'm understaning the particle more.
Simon K Jones
Posted on 13 June 2012 - 08:19 AM
Something I've been meaning to try for a while is using deflectors to simulate paint hitting a wall. I reckon it could be used to do a live action version of Portal 2's paint guns:
CranialFans
Posted on 13 June 2012 - 08:35 AM
madmike
Posted on 13 June 2012 - 11:23 AM
schizophrenicken
Posted on 21 June 2012 - 10:38 AM