- Ultimate 2 user
Strange, I'm only running a dual core 3.2ghz with a Radeon HD 6670 1gig and HitFilm runs well on it. Particles don't really slow me down unless I have a lot of other 3d fx going on as well.
Can you upload a project file in which things grind to a halt? That will enable us to test it on our machines here.
The reason I'd like to check this is that performance will vary depending on what you're doing. If there are thousands of particles flying around with motion blur and depth of field turned on, things are going to slow down regardless of your machine.
Also, by 'grind to a halt', do you mean the software actually freezes? Takes 30 seconds to show a single frame? Take 5 seconds to show a single frame? The more info you can provide the better understanding we'll have of what you're experiencing.
I thought my Win7 64bit running on i7-2700 3.50GHz quadcore might be good, but with a bit of particles the whole thing grinds to a halt... or are there tricks to get it to go more smoothly?
I've usually gone with NVIDIA, but chose the radon because i thought its 3GB memory would be come in useful for graphics - hope that doesn't turn out to be a big mistake
I must admit, I always choose Nvidia, but in truth their cards don't really operate any differently, the drivers on the other hand, that's a whole different story.
I have never heard of more memory being a problem, especially on a graphics card. If you raise a support ticket now I'll take a look at things for you right away.
I'm experiencing the same problems as Biq. My rig is Q6600, 9800GT 1GB, 4GB DDR2, WD 500GB. It's a bit old but I don't have similar problems in AfterFX (CS5), but I know that you use totally different method of handling the calculations. :]